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QuArK 6.6.0 Beta 5 is out! Get it from the
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QuArK 6.6.0 Beta 5 (soon!)
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Topic: QuArK 6.6.0 Beta 5 (soon!) (Read 1176 times)
DanielPharos
Global Moderator
Hero Member
Posts: 966
Dancing Dan
QuArK 6.6.0 Beta 5 (soon!)
«
on:
June 22, 2012, 05:11:50 AM »
Update from the front:
The good news: QuArK 6.6.0 Beta 5 will probably be released "soon".
The bad news: With cdunde's health situation and my no-time situation, QuArK development is once again at a standstill.
Logged
Krishaster
Sr. Member
Posts: 179
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #1 on:
June 22, 2012, 05:32:29 AM »
Quote from: DanielPharos on June 22, 2012, 05:11:50 AM
Update from the front:
The good news: QuArK 6.6.0 Beta 5 will probably be released "soon".
Looking forward to this.
The bad news: With cdunde's health situation and my no-time situation, QuArK development is once again at a standstill.
You can always hire me.
My answers are in red.
Logged
Sincerely, Krishaster
DanielPharos
Global Moderator
Hero Member
Posts: 966
Dancing Dan
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #2 on:
June 22, 2012, 08:40:48 AM »
Dude, you have no programming skills and have demonstrated less than stellar Google-skills. No offense, but what do you think you have to offer to the QuArK development team?
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Hardkore [cp]
Hero Member
Posts: 486
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #3 on:
June 22, 2012, 12:08:45 PM »
Hey Dan, If you need someone to help test it before you make a release public to check for some bugs, I will be more then happy to help. I do have a crap ton of games that Quark supports.
Logged
DanielPharos
Global Moderator
Hero Member
Posts: 966
Dancing Dan
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #4 on:
June 22, 2012, 12:46:01 PM »
Thanks for the offer, but I probably won't be needing that. Of course there will be no bugs!
Logged
glitchhunter96
Sr. Member
Posts: 245
Building the dark side
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #5 on:
June 22, 2012, 12:46:45 PM »
What about steam?
is that going to be fixed?
Logged
LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
DanielPharos
Global Moderator
Hero Member
Posts: 966
Dancing Dan
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #6 on:
June 22, 2012, 01:02:48 PM »
That's the main reason it's "soon" and not "now".
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mking2012
Sr. Member
Posts: 143
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #7 on:
June 22, 2012, 04:46:02 PM »
Sweet. Looking forward to Beta 5!
Logged
Krishaster
Sr. Member
Posts: 179
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #8 on:
June 22, 2012, 10:55:13 PM »
Quote from: DanielPharos on June 22, 2012, 08:40:48 AM
Dude, you have no programming skills and have demonstrated less than stellar Google-skills. No offense, but what do you think you have to offer to the QuArK development team?
what do you need us to do for example? i can do many things And i have comp skills
Logged
Sincerely, Krishaster
DanielPharos
Global Moderator
Hero Member
Posts: 966
Dancing Dan
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #9 on:
June 23, 2012, 01:43:28 AM »
Quote from: Krishaster on June 22, 2012, 10:55:13 PM
what do you need us to do for example?
We mainly need programmers. Currently, that means people with good Python- and preferably also Delphi-skills. (For QuArK7, that would be Python- and C++-skills, and a good knowledge of how to write a program from scratch.)
Of course, addon-creators are always useful to have around; it won't be a full-time job, but it's equally important.
Logged
Chip
Sr. Member
Posts: 137
Fear not the dark, but what the dark hides.
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #10 on:
July 09, 2012, 05:18:29 AM »
@DanielPharos, I'm looking forward to Beta 5. Beta 4 works for me flawlessly, but I'd love an updated build.
Logged
Quake Mods Repository
- QuakeWiki.net
cdunde
Global Moderator
Hero Member
Posts: 651
Keep your QuArK knife sharp!
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #11 on:
July 09, 2012, 09:18:57 AM »
Dan, I know your time is very limited, if you have any at all,
but I would like to try and finish up the KeyFrames function for the Model Editor so it can go out with 5.
I have the rotation working correctly now, for models with bones, in some cases
but I need help with the code for those other weird situations
and when there is more then one set of bones and their children for multiple rotations.
I think we could knock it out in one good session.
Hope you can find a few hours before too long.
cdunde
Logged
DanielPharos
Global Moderator
Hero Member
Posts: 966
Dancing Dan
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #12 on:
July 19, 2012, 11:28:17 AM »
The finishing up has been completed, and QuArK 6.6.0 Beta 5 is out:
http://quark.sourceforge.net/newsarticle.php?ArticleID=280
Long live QuArK!
Logged
Chip
Sr. Member
Posts: 137
Fear not the dark, but what the dark hides.
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #13 on:
July 20, 2012, 11:22:05 PM »
Great job, downloading it right now.
Too bad development has ceased. At least the source is public, maybe someone picks it up to continue maintain it, or resume developing QuArK 7.
Logged
Quake Mods Repository
- QuakeWiki.net
Hardkore [cp]
Hero Member
Posts: 486
Re: QuArK 6.6.0 Beta 5 (soon!)
«
Reply #14 on:
July 21, 2012, 11:05:18 AM »
Downloaded and installed.
Quake 1 works without a hitch.
Logged
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