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HOw am i able to convert quake textures into hl2 textures
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Topic: HOw am i able to convert quake textures into hl2 textures (Read 638 times)
glitchhunter96
Sr. Member
Posts: 245
Building the dark side
HOw am i able to convert quake textures into hl2 textures
«
on:
June 15, 2012, 11:10:30 PM »
I have already converted some Quake 1 Wads into a Haf life Textures then used VTFedit to convert them into a bitmap file
but all i want is to convert the textures into something source would use (an actual Hl2 texture)
if anyone could show me how that would be nice.
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DanielPharos
Global Moderator
Hero Member
Posts: 966
Dancing Dan
Re: HOw am i able to convert quake textures into hl2 textures
«
Reply #1 on:
June 16, 2012, 01:24:33 AM »
Open the texture in QuArK, File -> Save As and select ".vtf" as the format. You might want to take a peek at the vtf Configuration section of QuArK too, to make sure it's exporting as the VTF version you need.
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glitchhunter96
Sr. Member
Posts: 245
Building the dark side
Re: HOw am i able to convert quake textures into hl2 textures
«
Reply #2 on:
June 16, 2012, 11:46:53 AM »
alright thinks.
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glitchhunter96
Sr. Member
Posts: 245
Building the dark side
Re: HOw am i able to convert quake textures into hl2 textures
«
Reply #3 on:
June 16, 2012, 11:50:12 AM »
i have one question though, i am trying to add some textures to a tf2 map which version do i actually need?
and speaking of tf2 i am trying to compile a map (default map for testing) and i come across this error
Quote
note: this console may not display the program output before it's terminated
C:\Program Files\Steam> "C:\Program Files\Steam\steamapps\glitchhunter97\sources
dk\bin\orangebox\bin\vbsp.exe" -game "C:\Program Files\Steam\team fortress 2" "t
f\maps\newmap.vmf"
Unable to find gameinfo.txt. Solutions:
1. Read
http://www.valve-erc.com/srcsdk/faq.html#NoGameDir
2. Run vconfig to specify which game you're working on.
3. Add -game <path> on the command line where <path> is the directory that gamei
nfo.txt is in.
Unable to find gameinfo.txt. Solutions:
1. Read
http://www.valve-erc.com/srcsdk/faq.html#NoGameDir
2. Run vconfig to specify which game you're working on.
3. Add -game <path> on the command line where <path> is the directory that gamei
nfo.txt is in.
!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!!-!
Build failed, because it did not create the (+BSP) file: C:\Program Files\Steam\
.\tf\maps\newmap.BSP
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DanielPharos
Global Moderator
Hero Member
Posts: 966
Dancing Dan
Re: HOw am i able to convert quake textures into hl2 textures
«
Reply #4 on:
June 16, 2012, 01:33:10 PM »
TF2 is very up-to-date, and takes version 7.4 and 7.5 (from the top of my head). But it most likely also still understands the earlier formats.\
Correct me if I'm wrong, but I suspect the path "C:\Program Files\Steam\team fortress 2" is invalid in that command-line... It doesn't exists; it's missing the 'steamapps'-folder, right? What is your current HL2 configuration? Can you post a screenshot?
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glitchhunter96
Sr. Member
Posts: 245
Building the dark side
Re: HOw am i able to convert quake textures into hl2 textures
«
Reply #5 on:
June 16, 2012, 01:48:00 PM »
My config
ae2c7c07f54311db1c3c9a1960e717a7.png
(71.65 KB, 1280x770 - viewed 62 times.)
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DanielPharos
Global Moderator
Hero Member
Posts: 966
Dancing Dan
Re: HOw am i able to convert quake textures into hl2 textures
«
Reply #6 on:
June 16, 2012, 02:15:11 PM »
Hmm, strange... Did you accidentally leave the 'Steam account name' setting under 'Steam' empty? Also, make sure you don't have any conflicting addons loaded.
Edit: Important question: You are using QuArK 6.6.0 Beta 4, right?
«
Last Edit: June 16, 2012, 02:28:13 PM by DanielPharos
»
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glitchhunter96
Sr. Member
Posts: 245
Building the dark side
Re: HOw am i able to convert quake textures into hl2 textures
«
Reply #7 on:
June 16, 2012, 02:36:35 PM »
I am using Quark 6.6 4 beta
and my name is filled out under steam account
(steam name that is)
«
Last Edit: June 16, 2012, 02:45:51 PM by glitchhunter96
»
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DanielPharos
Global Moderator
Hero Member
Posts: 966
Dancing Dan
Re: HOw am i able to convert quake textures into hl2 textures
«
Reply #8 on:
June 16, 2012, 02:54:49 PM »
*sign* Okay, it seems Valve messed around with their engines again; I'm now seeing a "Source engine MP" that QuArK clearly isn't prepared for... This is gonna take some time, and a new release, sorry.
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glitchhunter96
Sr. Member
Posts: 245
Building the dark side
Re: HOw am i able to convert quake textures into hl2 textures
«
Reply #9 on:
June 16, 2012, 03:58:53 PM »
Oh well i can always use world craft
.
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DanielPharos
Global Moderator
Hero Member
Posts: 966
Dancing Dan
Re: HOw am i able to convert quake textures into hl2 textures
«
Reply #10 on:
July 01, 2012, 04:40:46 AM »
Okay, I dis-entangled the source2009 and MP (orangebox) engines now, but Valve still hasn't added full mod support to either, so I can't compile QuArKSAS for it. So even though QuArK should now have the paths set-up right, it'll probably still have trouble with it. *sigh* Thanks, Valve...
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glitchhunter96
Sr. Member
Posts: 245
Building the dark side
Re: HOw am i able to convert quake textures into hl2 textures
«
Reply #11 on:
July 01, 2012, 01:45:35 PM »
*sigh* Gabe Newells at it again.....
22810253.jpg
(96.85 KB, 400x379 - viewed 46 times.)
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