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QuArK Forums
QuArK
Game Support
Quake 1
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Last post
For tf map makers
«
1
2
»
Hardkore [cp]
15
1247
September 01, 2012, 11:49:47 PM
by
Hardkore [cp]
I need a mdl file
Hardkore [cp]
12
691
July 03, 2012, 01:34:13 AM
by
cdunde
need support for Quake: mission pack 1: Scourge of armagon
«
1
2
3
»
glitchhunter96
37
1770
March 17, 2012, 10:09:18 PM
by
cdunde
Nazi Zombies Portable
glitchhunter96
1
202
March 03, 2012, 05:22:27 PM
by
glitchhunter96
Quake paintball
Hardkore [cp]
7
919
August 23, 2011, 04:37:57 PM
by
Hardkore [cp]
i need the entity or trigger to set gravity for a certn cube.
glitchhunter96
6
504
July 29, 2011, 11:36:54 AM
by
Nahuel
how do i change gravity in quake 1
glitchhunter96
8
791
July 29, 2011, 11:34:28 AM
by
Nahuel
Ezquake with quark
glitchhunter96
4
532
April 17, 2011, 08:15:10 PM
by
Hardkore [cp]
Help With Iron Sights (small errors)
ShoutBoxKyle
2
448
March 06, 2011, 09:31:01 PM
by
Hardkore [cp]
Creating a good sun effect?
ShoutBoxKyle
0
199
February 22, 2011, 09:36:48 AM
by
ShoutBoxKyle
Setting up a bot waypointer?
DynastyCloudVII
0
209
December 07, 2010, 06:40:44 PM
by
DynastyCloudVII
Mdl in the map
Hardkore [cp]
0
281
August 23, 2010, 12:08:33 AM
by
Hardkore [cp]
Not lighting a face
Hardkore [cp]
1
364
May 23, 2010, 07:14:10 PM
by
cdunde
Hipnotic add-on?
Mathuzzz
0
292
May 12, 2010, 10:25:28 AM
by
Mathuzzz
QuArK Quake 1 importer\exporter
cdunde
6
828
April 08, 2010, 02:44:14 PM
by
cdunde
Starting from scratch, without using original Quake 1 textures etc.
centipeed
3
821
April 02, 2010, 02:25:53 AM
by
JPL
Skybox
«
1
2
»
Hardkore [cp]
17
1642
February 21, 2010, 10:53:44 PM
by
Hardkore [cp]
Frikbot X compile problem (QuakeC)
DiViNiTY
1
550
January 29, 2010, 03:42:45 AM
by
DiViNiTY
Texture request
Hardkore [cp]
14
1040
January 28, 2010, 11:56:30 AM
by
Hardkore [cp]
Running Quake under Steam
whitelynx
8
1993
January 12, 2010, 10:55:16 AM
by
Hardkore [cp]
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