| Thanks goes out to... |
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An inevitably incomplete list of Thank You's listed in no particular order, and compiled from a few different sources. If you think your name should be added, contact the webmaster. Armin Rigo ...for creating this ultra cool program that we all love. Derrick McKay ...for creating the official QuArK Home Page and comments and help for Quake Map (the former QuArK) up to versions 4.xx, when he had to leave the Quake community. Bent P. Svendsen [Decker] ...for supporting QuArK by releasing a lot of add-ons, such as new monsters. He helped a lot in QuArK's early times. More recently, he also sorted Quake 2 textures and did most of the Half-Life add-on. Avery [tiglari] Andrews ...for having organized Hexen II textures and entities into groups as well as creating many of the updated versions plugin and root functions. Andy Vincent ...for various new features and improvement. Alexander Haarer ...for building in Half-Life 2 support. Rowdy ...for working on Doom 3 support. Fredrick [Fred] Vamstad ...for C++ and Technical Support, program fixes, releases and Installer scripts, Core Security issues and updates, hardware and Operating Systems analyses and recommendations as well as many other highly technical areas. Robert [cdunde] Jarrett ...for learning Python and creating additional plugin functions, updating and linking the Infobase documentation, creating new toolbars, view scaling and axis view icons, updating game addon model features. Dudley Bryan Jr. [Gryphon] ...for previously running the Official QuArK Homepage and trying to be generally helpful in whatever way he can. Mike Melzer ...for writing and updating a large part of the original documentation. Steve [Sturm] ...for having provided the previous home page for QuakeMap (the former QuArK). Christophe Weibel ...for having organized Quake textures into groups. Kasper Kystol Andersen [SpaceDog] ...for having organized Q1 and Q2 textures and entities for QuArK 5. Brian Wagener ...for helping to review Q1 entities and textures. Akuma ...for lots of help and invaluable support. Also worked on Q2 support. On the list of longtime QuArK contributors. Leonard [paniq] Ritter ...for the KICK ASS new icons and art-work for QuArK version 5! Chen Ken ...for his freeware Delphi component "MarsCaption", offering QuArK its colorful caption bars. Jordan Russell ...for his freeware component suite Toolbar97. The docking toolbars are done with his code. Robert ...for completing Hexen II support with .mdl file names, so that models can be displayed in the 3D views. Robert and Tiglari did this almost at the same time! Sorry Tiglari, I finally choose Robert's version. Scott ...for additional help on Hexen II textures. Richard Hatch ...for his review of Quake 2 entities. Taufik Purnomosidi ...for always being closeby with regards to QuArK. Patrick Steele ...for the recent developments of QuArK. Patrick, Paniq and Tim beta-tested QuArK 5.1. Eoghan Murray ...for tons of suggestions. Dariusz Emilianowicz ...for being the Polish QuArK antenna. He made a lot of comments. He also did H2 textures sorting. Denis Dratov ...for making the Compass, VBar and ZoomBar images for 5.0.c4. `eNtiTy ...for prefering QuArK 4.07 over 5, and supplying Armin with "won't give up!" angst! Tim Smith ...for lending incredible help for QuArK 5. He is a programmer, and without even having access to the source code, he located many many bugs! He fixed tons of Python problems and designed several complete plug-ins. DanielPharos [Dancing Dan] ...for fixes and improvements all over the place and keeping QuArK 6.5 alive, and for currently being QuArK's Home Page webmaster. Jimmy [Gregor] McKinney ...for helping to give this wonderful program its name; QuArK. X7[Q2C] ...for adding a lot of nice stuff in the Python files, and adding and updating a lot of addons. All the donators ...for making us able to get all the latest games, and keep us going. Everyone ...who wrote Armin with comments and bug reports. ...and anyone missed on this list, but not unappreciated! And of course to... ![]() id Software ...for Quake and starting this whole descent into madness!!! |