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Web-Server Time...
05/24/2013 - 16:59:03
 Ad Banners... 
communityAd-banners by the community
With the historic "upcoming Quake-3:Arena map-editing support in QuArK" event, I asked the community for any artist, who would be able to create an advertise-banner, which had the following animation:
  • Blank ad-banner, the text "Q3A" becomes visible (either by zoom or fade-in) in the left side.
  • Then the "Q3A" counts up to "Q4A", then "Q5A", and if Armin decides to have the QuArK version be 6, the banner should count to "Q6A".
  • At this point the viewer must be puzzled, because there isn't any Quake-6:Arena out (he he), so the "Q6A" becomes "Qu6", then "QuA6", "QuAr6" and finally "QuArK6".
  • Next up, some smaller text are added: "now supporting Q3A map-editing", and then the supported game-names pop-up; "Quake-2", "Quake-1", "Hexen-2", "Heretic-2", "Half-Life", "SiN", "KingPin". It could be supplied by the Q-style logos and the other games' logos too.
  • Then the whole thing loops...
This is what the artists of the QuArK community have produced of ad-banners. See also the instapolls archive.

Entry 26
(Entry 26) Artist: Bogdan - Filesize: 14300 bytes - 128 colors - 18 frames

Entry 25
(Entry 25) Artist: Buzzbomb - Filesize: 12729 bytes - 8 colors - 23 frames

Entry 24
(Entry 24) Artist: RoosteR Duck - Filesize: 13903 bytes - 8 colors - 23 frames

Entry 23
(Entry 23) Artist: Dalek - Filesize: 12951 bytes - 32 colors - 14 frames

Entry 22
(Entry 22) Artist: Neo - Filesize: 11280 bytes - 256 colors - 32 frames

Entry 21
(Entry 21) Artist: Banyek - Filesize: 13762 bytes - 32 colors - 8 frames

Entry 20
(Entry 20) Artist: Tomek Garbiak - Filesize: 9616 bytes - 8 colors - 15 frames

Entry 19
(Entry 19) Artist: Gargool - Filesize: 15912 bytes (too large) - 16 colors - 5 frames
A little bit too fast in animation, and does not loop in Netscape.

Entry 18
(Entry 18) Artist: Ruff - Filesize: 13303 bytes - 8 colors - 47 frames

Entry 17
(Entry 17) Artist: RoosteR DucK - Filesize: 12079 bytes - 32 colors - 30 frames

Entry 16
(Entry 16) Artist: Blazer - Filesize: 5466 bytes - 16 colors - 19 frames
Does not loop in Netscape.

Entry 15
(Entry 15) Artist: Espi - Filesize: 13795 bytes - 64 colors - 14 frames

Entry 14
(Entry 14) Artist: Howling - Filesize: 9399 bytes - 128 colors - 10 frames

Entry 13
(Entry 13) Artist: ReDrUm - Filesize: 14329 bytes - 16 colors - 10 frames

Entry 12
(Entry 12) Artist: Stedden - Filesize: 7797 bytes - 256 colors - 1 frame

Entry 11
(Entry 11) Artist: RoGeR - Filesize: 14061 bytes - 8 colors - 19 frames

Entry 10
(Entry 10) Artist: Bogdan - Filesize: 14062 bytes - 32 colors - 16 frames

Entry 9
(Entry 9) Artist: Bogdan - Filesize: 14117 bytes - 64 colors - 27 frames

Entry 8
(Entry 8) Artist: evil_lair - Filesize: 11981 bytes - 16 colors - 8 frames
Does not loop.

Entry 7
(Entry 7) Artist: RoGeR - Filesize: 8005 bytes - 32 colors - 18 frames

Entry 6
(Entry 6) Artist: Reptiel - Filesize: 12372 bytes - 16 colors - 15 frames

Entry 5
(Entry 5) Artist: Bogdan - Filesize: 14114 bytes - 64 colors - 38 frames

Entry 4
(Entry 4) Artist: Decker - Filesize: 11133 bytes - 32 colors - 25 frames

Entry 3
(Entry 3) Artist: Aleksei - Filesize: 30702 bytes (too large) - 16 colors - 30 frames

Entry 2
(Entry 2) Artist: ~BARiUM - Filesize: 12736 bytes - 256 colors - 16 frames

Entry 1
(Entry 1) Artist: ¥TheBee¥ - Filesize: 7311 bytes - 8 colors - 28 frames

Notice...
Remember the good old days? Look in the archived news section!
InstaPoll...
There currently are no active instapolls. See here for old instapolls.

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Game made with QuArK!
Useful Links...
SiN
- Ritualistic
- The Node



For more links, check out the Links page.
Sites of Interest...
Get The Quake Army Knife (QuArK) at SourceForge.net.

PlanetQuake

Quake Files

Rust / Gamedesign.net

id Software