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11/30/2009 - 20:28:36
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 Ad Banners... 
communityAd-banners by the community
With the historic "upcoming Quake-3:Arena map-editing support in QuArK" event, I asked the community for any artist, who would be able to create an advertise-banner, which had the following animation:
- Blank ad-banner, the text "Q3A" becomes visible (either by zoom or fade-in) in the left side.

- Then the "Q3A" counts up to "Q4A", then "Q5A", and if Armin decides to have the QuArK version be 6, the banner should count to "Q6A".

- At this point the viewer must be puzzled, because there isn't any Quake-6:Arena out (he he), so the "Q6A" becomes "Qu6", then "QuA6", "QuAr6" and finally "QuArK6".

- Next up, some smaller text are added: "now supporting Q3A map-editing", and then the supported game-names pop-up; "Quake-2", "Quake-1", "Hexen-2", "Heretic-2", "Half-Life", "SiN", "KingPin". It could be supplied by the Q-style logos and the other games' logos too.

- Then the whole thing loops...
This is what the artists of the QuArK community have produced of ad-banners. See also the installpolls archive


(Entry 26) Artist: Bogdan - Filesize: 14300 bytes - 128 colors - 18 frames


(Entry 25) Artist: Buzzbomb - Filesize: 12729 bytes - 8 colors - 23 frames


(Entry 24) Artist: RoosteR Duck - Filesize: 13903 bytes - 8 colors - 23 frames


(Entry 23) Artist: Dalek - Filesize: 12951 bytes - 32 colors - 14 frames


(Entry 22) Artist: Neo - Filesize: 11280 bytes - 256 colors - 32 frames


(Entry 21) Artist: Banyek - Filesize: 13762 bytes - 32 colors - 8 frames


(Entry 20) Artist: Tomek Garbiak - Filesize: 9616 bytes - 8 colors - 15 frames


(Entry 19) Artist: Gargool - Filesize: 15912 bytes (too large) - 16 colors - 5 frames
A little bit too fast in animation, and does not loop in Netscape.


(Entry 18) Artist: Ruff - Filesize: 13303 bytes - 8 colors - 47 frames


(Entry 17) Artist: RoosteR DucK - Filesize: 12079 bytes - 32 colors - 30 frames


(Entry 16) Artist: Blazer - Filesize: 5466 bytes - 16 colors - 19 frames
Does not loop in Netscape.


(Entry 15) Artist: Espi - Filesize: 13795 bytes - 64 colors - 14 frames


(Entry 14) Artist: Howling - Filesize: 9399 bytes - 128 colors - 10 frames


(Entry 13) Artist: ReDrUm - Filesize: 14329 bytes - 16 colors - 10 frames


(Entry 12) Artist: Stedden - Filesize: 7797 bytes - 256 colors - 1 frame


(Entry 11) Artist: RoGeR - Filesize: 14061 bytes - 8 colors - 19 frames


(Entry 10) Artist: Bogdan - Filesize: 14062 bytes - 32 colors - 16 frames


(Entry 9) Artist: Bogdan - Filesize: 14117 bytes - 64 colors - 27 frames


(Entry 8) Artist: evil_lair - Filesize: 11981 bytes - 16 colors - 8 frames
Does not loop.


(Entry 7) Artist: RoGeR - Filesize: 8005 bytes - 32 colors - 18 frames


(Entry 6) Artist: Reptiel - Filesize: 12372 bytes - 16 colors - 15 frames


(Entry 5) Artist: Bogdan - Filesize: 14114 bytes - 64 colors - 38 frames


(Entry 4) Artist: Decker - Filesize: 11133 bytes - 32 colors - 25 frames


(Entry 3) Artist: Aleksei - Filesize: 30702 bytes (too large) - 16 colors - 30 frames


(Entry 2) Artist: ~BARiUM - Filesize: 12736 bytes - 256 colors - 16 frames


(Entry 1) Artist: ¥TheBee¥ - Filesize: 7311 bytes - 8 colors - 28 frames

Notice...
QuArK now accepts donations! The donate page can be found in the navigation to the left.
InstaPoll...
There currently are no instapolls. See here for old instapolls.
Useful Links...
Kingpin
- Kingpin Forever



For more links, check out the Links page.
Sites of Interest...
Get The Quake Army Knife (QuArK) at SourceForge.net.

PlanetQuake

Quake Files

Rust / Gamedesign.net

id Software