With the historic "upcoming Quake-3:Arena map-editing support in QuArK" event, I asked the community for any artist, who would be able to
create an
advertise-
banner, which had the following animation:
- Blank ad-banner, the text "Q3A" becomes visible (either by zoom or fade-in) in the left side.
- Then the "Q3A" counts up to "Q4A", then "Q5A", and if Armin decides to have the QuArK version be 6, the banner should count to "Q6A".
- At this point the viewer must be puzzled, because there isn't any Quake-6:Arena out (he he), so the "Q6A" becomes "Qu6", then "QuA6", "QuAr6" and finally "QuArK6".
- Next up, some smaller text are added: "now supporting Q3A map-editing", and then the supported game-names pop-up; "Quake-2", "Quake-1", "Hexen-2", "Heretic-2", "Half-Life", "SiN", "KingPin". It could be supplied by the Q-style logos and the other games' logos too.
- Then the whole thing loops...
This is what the artists of the QuArK community have produced of ad-banners. See also the
instapolls archive.
(Entry 26) Artist:
Bogdan - Filesize: 14300 bytes - 128 colors - 18 frames
(Entry 25) Artist:
Buzzbomb - Filesize: 12729 bytes - 8 colors - 23 frames
(Entry 24) Artist:
RoosteR Duck - Filesize: 13903 bytes - 8 colors - 23 frames
(Entry 23) Artist:
Dalek - Filesize: 12951 bytes - 32 colors - 14 frames
(Entry 22) Artist:
Neo - Filesize: 11280 bytes - 256 colors - 32 frames
(Entry 21) Artist:
Banyek - Filesize: 13762 bytes - 32 colors - 8 frames
(Entry 20) Artist:
Tomek Garbiak - Filesize: 9616 bytes - 8 colors - 15 frames
(Entry 19) Artist:
Gargool - Filesize: 15912 bytes (too large) - 16 colors - 5 frames
A little bit too fast in animation, and does not loop in Netscape.
(Entry 18) Artist:
Ruff - Filesize: 13303 bytes - 8 colors - 47 frames
(Entry 17) Artist:
RoosteR DucK - Filesize: 12079 bytes - 32 colors - 30 frames
(Entry 16) Artist:
Blazer - Filesize: 5466 bytes - 16 colors - 19 frames
Does not loop in Netscape.
(Entry 15) Artist:
Espi - Filesize: 13795 bytes - 64 colors - 14 frames
(Entry 14) Artist:
Howling - Filesize: 9399 bytes - 128 colors - 10 frames
(Entry 13) Artist:
ReDrUm - Filesize: 14329 bytes - 16 colors - 10 frames
(Entry 12) Artist:
Stedden - Filesize: 7797 bytes - 256 colors - 1 frame
(Entry 11) Artist:
RoGeR - Filesize: 14061 bytes - 8 colors - 19 frames
(Entry 10) Artist:
Bogdan - Filesize: 14062 bytes - 32 colors - 16 frames
(Entry 9) Artist:
Bogdan - Filesize: 14117 bytes - 64 colors - 27 frames
(Entry 8) Artist:
evil_lair - Filesize: 11981 bytes - 16 colors - 8 frames
Does not loop.
(Entry 7) Artist:
RoGeR - Filesize: 8005 bytes - 32 colors - 18 frames
(Entry 6) Artist:
Reptiel - Filesize: 12372 bytes - 16 colors - 15 frames
(Entry 5) Artist:
Bogdan - Filesize: 14114 bytes - 64 colors - 38 frames
(Entry 4) Artist:
Decker - Filesize: 11133 bytes - 32 colors - 25 frames
(Entry 3) Artist:
Aleksei - Filesize: 30702 bytes (too large) - 16 colors - 30 frames
(Entry 2) Artist:
~BARiUM - Filesize: 12736 bytes - 256 colors - 16 frames
(Entry 1) Artist:
¥TheBee¥ - Filesize: 7311 bytes - 8 colors - 28 frames